When you add a keyframe to a layer, a keyframe is created on each of these functions, and transformations done on a layer via the Camera view are translated into coordinates which are then stored in those functions. Harmony keeps track of the animation by storing each parameter of each layer in their own function curve. Euler Angle or Quaternion Angle (when 3D option is enabled).X, Y and Z positions (3D Path or Separate Positions)ģD objects and 3D-enabled layers also have these extra paramaters:. You can control and define a trajectory using several different parameters, including: You can create a motion path directly on layers (animated layers).
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